I took part in a four player scenario of Disposable Heroes. This is a miniatures game designed to allow a few squads to fight it out, maybe with some armor support. We had Germans with a morter and Panzer IV advancing to take territory from Americans with some light support weapons and bazookas. The first two turns absolutely dragged as we re-learned the rules for firing, artillery, and the like. After that the game sped along nicely. In hindsight several things were notable. The first is that there were no real arguments of squabbles at the table. There were some rules ambiguities and questions that were probably crystal clear if only we could have found them. Nevertheless we muddled on through to everyone's satisfaction. Secondly, everything in the game flowed in a relatively historically accurate manner. The tank blazed away at troops in ruins but mainly acted as a well protected machine gun. Its main gun would have been effective against armor but had no role in this setting. Finally, squads acted most effectively in groups, with one pinning the enemy in order to allow the others to move without attracting defensive fire.
Awaiting the American Charge |
Poking fun at Flames of War is really cheap humor at best, because it's so clearly not historically accurate and really isn't intended to be. Still, it's so very very hard to resist. At a less snarky level I was once again very happy with Disposable Heroes. Further, we used 15mm figures and that worked perfectly. I already own rather a few 15mm vehicles and a quick phone call to the Hobby Bunker got me a platoon of American Peter Pig infantry. I'm very much looking forward to our next game, assuming the FoW flame war doesn't get out of hand.
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