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My wargame club recently began its fall project and my role is to paint the small metal soldiers that will represent the French troops. It seems that to depict these soldiers I'll have to paint several hundred tiny metal men. As I tried to swallow that task I reflected that miniature wargaming certainly has a significant built-in barrier to new players. How do you welcome interested people and then suggest that they launch into such a potentially time-consuming hobby? One answer is of course that it's fun to paint tiny metal figures! Another answer may lie in boardgames that act like miniatures games but without the ridiculous time investment. Command and Colors: Ancients (C&C) is one such example.
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C&C has a few rules that keep the play simple but satisfying. Both
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C&C includes a dozen or so sample scenarios based on real historical battles between Rome and Carthage. Players may command spear armed infantry, bowmen, chariots or elephants. These two elements contain both the strengths and weaknesses of the game. In terms of weaknesses C&C is going to be pretty dull to anyone not interested in the battles of ancient Rome. Hard as it is to imagine, some teens and adults may not care a whit about such things, or would rather be battling space marines or sherman tanks. This game is obviously wasted on anyone disinterested in ancient battles.
In terms of strengths, then, this game is a fantastic simulation and ideal for anyone with an interest in ancient battles. In summary, C&C illustrates well a variety of factors which were crucial in these contests. We see light cavalry zipping around the board but running the risk of retreating off the map at some inopportune moment. We see the importance of maintaining a strong battle line. We see elephants running rough over formed troops but vulnerable to light infantry and slingers. Players will tend to win battles if they use their troops in their historic role- skirmishers in front, flanks protected with cavalry, archers disrupting enemy lines, and so on. New players may not know any of these things in their first game but after several plays they'll have received a crash course in ancient history.
One other drawback of note is C&S' card system. It's not unreasonable that ancient generals had some limits in their control of their own troops and one could imagine an army's wing sitting and picking their teeth rather than charging at some crucial moment. Nevertheless the card system does veer away from "simulation" and towards "game". Serious ancient battle wargamers may find it too game-y. Further, very casual or younger players may prefer a game in which they can move all their troops in each turn to their heart's content. I personally find the card system exciting and challenging but players looking for non stop charges and attacks may look elsewhere.
I would recommend Command and Colors: Ancients for anyone with an interest in gaming ancient battles. I think it's a terrific game in it's own right and a fine introduction to tactical and miniatures gaming as well. The rule book is a bit long but the basic system is simple and should be approachable to interested teens and up. I got my copy for the Holidays, you might order yours from the Hobby Bunker in Malden.
Pros: simple, fast, great historical battle game
Cons: requires interest in historical battles
Beyond the Basics: multiple expansions exist and there's plenty of room for tactical improvement
I purchased this game late last year for my 11-yr. old son and I to play. I thought the rules were a bit complex for him so for chrismas Santa brought him Memoir '44 - It uses the same commands and collors system, but has less complexity (only 3 unit types in the base game). He loves it. Now he is mad to play C&C: Ancients and I am stickering the blocks as fast as I can!
ReplyDeleteThose stickers are crazy! In the end it's kind of soothing to apply them all and you do feel like you've accomplished something.
ReplyDeleteI think the rules for C&C: Ancients can push the boundaries of complexity a bit, and they could certainly be presented better. I'm glad your son is excited to play, though, because it really is a great game.